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View AllSorry! Creating Five Architecture Facades in 3ds Max and V-Ray Video training DVD is sold out.
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PRODUCT DESCRIPTION
Duration : 5h 52m
Video Lessons : 40
Project Files : Included
Lessons in this tutorial
1 Introduction and project overview 01:27
2 Importing CAD design plans and content overview 07:24
3 Rotating CAD plans and starting the context model 05:58
4 Modeling the sidewalks and plantersFree with Demo 09:59
5 Modeling the road markings and entrance steps 10:51
6 Modeling the base geometry of the first facade 09:40
7 Editing the base geometry for the square and round windows 09:07
8 Modeling the profiled banding and decorative columns 11:13
9 Modeling the windows 10:49
10 Editing the facade with window openings and side walls10:21
11 Using XRef scenes and introduction to the second facade 04:56
12 Starting the modeling of slabs and outer walls for the second facade 05:56
13 Modeling the front face of the off-shutter concrete wall for the second facade 09:59
14 Modeling the back face and side edge of the off-shutter concrete wall 06:46
15 Modeling detailed glass balustrades and shutters 11:15
16 Different methods for modeling shutters 05:25
17 Modeling the shutter rails from existing geometry 06:42
18 Animating the shutters 05:44
19 Modeling the glazing using one object 09:46
20 Modeling the roof slab and editing the existing facade parts 11:24
21 In-depth introduction to the third facade 04:40
22 Using import, merge and modeling the organic walls of the third facade 10:04
23 Adding openings and detail to the organic walls of the third facade 10:38
24 Modifying the smooth and sharp edges of the organic walls 11:15
25 Modeling extensions and connections to the organic walls 11:46
26 Editing the floor slabs to include planters on the third facade 11:46
27 Editing the balustrades and slabs on the third facade 06:21
28 Modeling and growing ivy plants in real time off the slab edges 08:57
29 Modeling a low poly ivy plant using a textured edit poly 06:57
30 Creating a proxy of the ivy plant 09:23
31 Learning when to use a proxy and how to save out to separate files 05:04
32 Texturing the first facade using optimized V-Ray materials and UVW map 11:09
33 Shortcuts to texturing the second facade 07:13
34 Editing textures and tips for texturing grouped objects 08:17
35 Texturing the context and adding more proxy plants 08:45
36 Using XRef scenes and initial camera and lighting settings 11:05
37 Setting up render settings and first test renders 09:16
38 Managing reflections with precision using textured objects 08:43
39 Environment and background settings in V-Ray 12:33
40 Post-production in Photoshop using custom backgrounds and overlays 14:17
Project files Included
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